Emporiant Games
Where Choices Matter

Founded on the foundation of Emporiant.com, Emporiant Games brings the same commitment to excellence and innovation to interactive storytelling. We create narrative experiences that don’t hold back. No sanitized history. No comfortable choices. No guaranteed happy endings. Our games explore the darkness of human decision-making—the impossible choices, the moral compromises, the weight of consequence. We build worlds where every decision matters and comfort is a luxury you can’t afford.

Our Philosophy

We believe games can be more than entertainment. They can be explorations of morality, history, and human nature at its darkest and most desperate.

We don’t make you the hero. We make you complicit.

Built on Emporiant.com. Driven by storytelling.


VANGUARD CHRONICLES

Experience the Northern Crusade through three merging text-based adventures: wage a nine-year war of conversion and slaughter as a soldier watching himself become a monster, navigate deadly moral dilemmas as a ship captain who discovers he’s transporting poisoned grain to his own garrison, or fight through plague-infected villages as a dying man returning to find the dead have risen and the Church has abandoned everyone—410+ scenes of branching choices where faith is a weapon, morality is a luxury, and your decisions doom someone no matter what you choose.”

The Northern Crusade has failed.

For ten brutal years, the Church has waged Holy War against the pagan north. Thousands have died. Villages burned. Children executed. And still, the pagans resist. Vanguard Chronicles is a trilogy of interconnected text-based adventures set in a dark medieval world where faith is a weapon, morality is a luxury, and survival demands terrible choices.

Three stories. Three perspectives. One unforgiving world.

The War That Grinds Souls The northern shore. Black sand beaches where the Crusade has become a meat grinder. You are a soldier in year nine of a war that was supposed to last months. Convert or kill. No retreat. No mercy. No end in sight.

The Merchant’s Dilemma You captain a merchant vessel carrying wounded soldiers home and supplies north. The Church pays well. You ask no questions.

The Plague That Ends Everything Year ten. You’re finally going home. The Crusade failed. The soldiers are broken. And you don’t know that home is already dead.

Vanguard Chronicles contains: Graphic violence and body horror, Themes of religious extremism, Plague and disease imagery, Moral dilemmas involving civilian casualties, Dark medieval themes including execution and torture, Recommended for mature audiences.

DECADECIMATOR

A Terminal Mystery. Free to Play.

Oslo-Berlin Metropolitan Nexus. 3:14 AM. A file arrives from a friend you haven’t heard from in six months. Subject line: re: u said math was killing u lol

You open it.

DECADECIMATOR is a browser-based text adventure set in a near-future cyberpunk city where a neural compliance network is quietly consuming the population — one willing mind at a time. You play as KAI VOSS, a science student and part-time net-runner who pulls at a thread he was never supposed to find.

One city. Two paths. No clean exits.

One city. Two paths.
No clean exits.

The Investigator — chase the truth through darknet traces, encrypted contacts, and a conspiracy that reaches into the city’s infrastructure. Every answer costs something.

The Corrupted — let it in. The network offers clarity, purpose, mathematical certainty. It doesn’t feel like losing yourself. That’s the point.

Your choices accumulate. Corruption spreads. The interface changes around you. Buttons rewrite themselves. The terminal starts talking when you’re not asking questions.

DECADECIMATOR contains: Themes of psychological manipulation and loss of autonomy, corporate surveillance and algorithmic control, body horror and cognitive decay, moral complicity, an ending you won’t see coming, and a terminal that remembers you when you come back.

410+ branching scenes. Recommended for mature audiences. No download required — runs in your browser.


2026

Emporiant Games
Project Started

Two

Project Completed